Ethics and game design : teaching values through play /
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269334
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20130401163517.0
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091006s2010 paua b 001 0 eng
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|a2009040565
020
|a9781615208456 :|c(hbk.)
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|a1615208453 :|c(hbk.)
020
|a9781615208463 :|c(ebk.)
020
|a1615208461 :|c(ebk.)
035
|a(OCoLC)ocn456551214
040
|aDLC|cDLC|dYDX|dYDXCP|dBWX|dDLC|dTMUE|beng|eaacr
050
00
|aGV1469.34.S52|bE86 2010
082
00
|a794.8|222
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|aEthics and game design :|bteaching values through play /|c[edited by] Karen Schrier, David Gibson.
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|aHershey, PA :|bInformation Science Reference,|cc2010.
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|axxvi, 367 p. :|bill. ;|c29 cm.
500
|a"Premier reference source"--Cover.
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|aIncludes bibliographical references (p. 330-352) and index.
520
|a"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.
"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.