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100202s2008 xxua e b 001 0 eng d |
015 |
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|a2008019730
|
020 |
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|a0262141019
|
020 |
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|a9780262141017
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040 |
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|aTMUE|beng|cTMUE|dTMUE
|
050 |
14
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|aGV1469.3|bN58 2008
|
082 |
04
|
|a794.8
|
082 |
04
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|a794.8
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100 |
1
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|aNitscheMichael|d1968
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245 |
10
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|aVideo game spaces : |bimage, play, and structure in 3D game worlds / |cMichael Nitsche
|
260 |
|
|aCambridge, Mass : |bMIT Press, |cc2008
|
300 |
|
|aviii, 305 p : |bill ; |c24 cm
|
504 |
|
|aIncludes bibliographical references (p. [247]-292) and index
|
505 |
1
|
|aStructure -- Presentation -- Functionality
|
650 |
0
|
|aVideo games
|